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New Gamescapers Textbook Beginning Game Graphics

Beginning Game Graphics teaches the art of video games in a very fun and interactive manner. Gamescapers' founder Harry Evry has proudly partnered with Thomson Course Technology and Premier Press to produce the first book based upon the proven Gamescapers' curriculum.

"Beginning Game Graphics" provides an introduction to the exciting world of the video game artist. It offers powerful and easy-to-use tools to create professional quality game models, and covers many of the methods, philosophies, and proven techniques to get you started and help separate you from the crowd.

Designed to be used in a classroom situation or by individually readers, the book includes demonstrations, exercises, discussion topics, questions and answers, illustrations, screen shots, and all of the software you need to create your own game models and place them in a real video game. An example game is included and another is available online.

The book is recommended for high school, college and post-secondary students, but it is written in a fun and friendly manner that will appeal to younger readers as well.

Click here to view the Table of Contents

 

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Praise for Beginning Game Graphics:

Jonathan Blair writes:

 


Your book took something that would probably have taken me weeks to just get a handle on by myself and made it so I learned it all in 3 days (Yes from first page to last in 3 days).

I liked it so much I have actually changed the text for the Intro to Visualization course I am teaching here in the fall and will base the course entirely on GameSpace.

Great Work

Jonathan Blair
Department of Computer Science
University of Pittsburgh Bradford

 

 
 
 
 
 

 

   

Click here to view the Table of Contents.

   
"Beginning Game Graphics" is available on most bookseller websites and at your favorite local bookstore.

Click here to buy it now!

Beginning Game Graphics
Beginning Game Graphics